Message in Korean (한국어)

이 방법을 사용하려면 Player 개체에 대한 기존 참조가 필요합니다.

Unlocalized message

The use of this method requires an existing reference to the Player object.

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Available localized messages
Romanian (Română) Chinese (Traditional) (中文(繁體)) Portuguese (Portugal) (Português (Portugal)) Serbian (Српски) Ukrainian (Українська) Turkish (Türkçe) Slovenian (Slovenščina) Chinese (Simplified) (中文(简体)) Thai Portuguese (Brazil) (Português (Brasil)) Russian (Русский) Italian (Italiano) Prior (Message) Dutch (Nederlands) Swedish (Svenska) Hebrew (עברית) Finnish (suomi) Slovak (Slovenčina) Estonian (Eesti) Greek (Ελληνικά) Norwegian (Bokmal) (Norsk (Bokmål)) Polish (Polski) Danish (Dansk) Hungarian (magyar) Next (Message) Latvian (Latviešu) French (Français) Croatian (Hrvatski) Lithuanian (Lietuviškai) Czech (Čeština) Spanish (Español) Bulgarian (Български) German (Deutsch) Arabic (العربية) Japanese (日本語)