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Pixel Shader Model 3.0 requires floating point constants to be in registers [0-223].
Unlocalized message
Pixel Shader Model 3.0 requires floating point constants to be in registers [0-223].
Search by GooglePixel Shader Model 3.0 requires floating point constants to be in registers [0-223].
Pixel Shader Model 3.0 requires floating point constants to be in registers [0-223].
Search by Google